1.590
lần sửa đổi
(→Corner) |
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Dòng 26: | Dòng 26: | ||
Tenshi không có cơ chế đặc thù. | Tenshi không có cơ chế đặc thù. | ||
== | == Normals == | ||
{| class="wikitable" | {|class="wikitable" | ||
|'''Input''' | |'''Input''' | ||
|'''Appearance''' | |'''Appearance''' | ||
Dòng 41: | Dòng 41: | ||
|- | |- | ||
|'''c.5a, 4a''' | |'''c.5a, 4a''' | ||
|[[file: | |[[file:Th155SumirekoSpritec5a.png]] | ||
| - | | - | ||
| - | | - | ||
| 0 | | - | ||
| | | - | ||
| | | 0% | ||
| | | - | ||
| - | |||
| A cute 2-hit jab. Quite fast but very poor range, probably one of the worst jabs. | |||
|- | |- | ||
|'''f.5a''' | |'''f.5a''' | ||
|[[file: | |[[file:Th155SumirekoSpritef5a.png]] | ||
| | | - | ||
| - | |||
| - | |||
| - | | - | ||
| | | 0% | ||
| - | | - | ||
| | | - | ||
| | | Sumireko attacks with a little hip-check. Barely better than c.5a, probably one of the worst f.5a. | ||
|- | |- | ||
|'''6a''' | |'''6a''' | ||
|[[ | |[[file:Th155SumirekoSprite6a.png]] | ||
| | | - | ||
| - | |||
| - | |||
| - | |||
| 40% | |||
| - | | - | ||
| - | | - | ||
| | | Great range, disjointed hitbox. Has a blindspot directly in front of her that causes it to whiff point-blank. | ||
|- | |- | ||
|'''8a''' | |'''8a''' | ||
|[[ | |[[file:Th155SumirekoSprite8a.png]] | ||
| | | - | ||
| - | |||
| - | |||
| - | |||
| 0%, 40% | |||
| - | | - | ||
| - | | - | ||
| | | 2-hit attack. Hits once when the slabs are summoned next to her and again when they are smashed. Yet another powerful disjointed hitbox, hits on both sides and allows easy crossups. Will only hit once on blocking enemies. | ||
|- | |- | ||
|'''2a''' | |'''2a''' | ||
|[[ | |[[file:Th155SumirekoSprite2a.png]] | ||
| | | - | ||
| - | |||
| - | |||
| - | | - | ||
| | | 40% | ||
| - | | - | ||
| | | - | ||
| | | Another amazing hitbox, reaches almost all the way to the floor from mid line. The initial hitbox covers her front without 6a's pesky blindspot. Does not hit directly below her. | ||
|- | |- | ||
|'''j.5a''' | |'''j.5a''' | ||
|[[ | |[[file:Th155SumirekoSpritej5a.png]] | ||
| | | - | ||
| - | |||
| - | | - | ||
| - | | - | ||
| 0 | | 0% | ||
| | | - | ||
| | | - | ||
| | | Very poor hitbox like f.5a BUT has surprisingly long active frames and preserves all momentum. All her other air melees slow her movement, so this is her primary jump-in attack. Use it to stop grazers both offensively and defensively. At worst, you will trade. | ||
|- | |- | ||
|'''j.6a''' | |'''j.6a''' | ||
|[[file: | |[[file:Th155SumirekoSpritej6a.png]] | ||
| - | | - | ||
| - | | - | ||
| | | - | ||
| | | - | ||
| | | 0% | ||
| | | - | ||
| - | |||
| Stops Sumireko from rising as soon as it starts, and slows her horizontal momentum. Used similarly to 6a, but has much less recovery and can be land cancelled. | |||
|- | |- | ||
|'''j.8a''' | |'''j.8a''' | ||
|[[file: | |[[file:Th155SumirekoSpritej8a.png]] | ||
| | | - | ||
| - | |||
| - | |||
| - | | - | ||
| | | 0%, 40% | ||
| - | | - | ||
| | | - | ||
| | | Powerful cross-under hitbox. Has less recovery than 8a. Preserves momentum horizontally but slows her vertically. | ||
|- | |- | ||
|'''j.2a''' | |'''j.2a''' | ||
|[[file: | |[[file:Th155SumirekoSpritej2a.png]] | ||
| | | - | ||
| - | |||
| - | | - | ||
| - | | - | ||
| 40 | | 40% | ||
| | | - | ||
| | | - | ||
| | | Very powerful at catching foes below Sumireko, like 2a. Preserves momentum horizontally but slows her vertically. | ||
|- | |- | ||
|'''66a''' | |'''66a''' | ||
|[[ | |[[file:Th155SumirekoSprite66a.png]] | ||
| - | | - | ||
| - | | - | ||
| | | - | ||
| | | - | ||
| | | 40% | ||
| | | - | ||
| - | |||
| Panda Express. Reaches halfway across the stage with very long active frames. Has no graze frames but moves very quickly, much faster than her forward dash. The recovery leaves her in air. | |||
|- | |- | ||
|'''66b''' | |'''66b''' | ||
|[[ | |[[file:Th155SumirekoSprite66b.png]] | ||
| - | | - | ||
| - | | - | ||
| 40 | | - | ||
| | | - | ||
| | | 40% | ||
| | | - | ||
| 6E (only on hit) | |||
| Has graze frames during long startup. Reaches quite far upwards and in front of Sumireko. | |||
|} | |} | ||
=== Auto Combos === | |||
* | Holding 4 or 6 is equivalent to 5 (no direction). | ||
** | |||
*** | *c.5a or 4a (2 hits) | ||
*** | **a: f.5a | ||
*** | ***aa: 6a (without blind spot) 4c | ||
* | ***8aa: 8a 8cc | ||
***2aa: 2a 2c (manhole) | |||
* | |||
*f.5aaaa: f.5a 6a 6b 4c | |||
*j5aaaa: j5a j8a 8cc | |||
== Đạn mạc == | == Đạn mạc == |